Showing posts with label shader. Show all posts
Showing posts with label shader. Show all posts

Monday, August 5, 2019

Pushed

I recently participated to an artbook put together by the Push Start association, featuring artists from southern France working in the video game & cinema industries. Among some of my works, here is a punctual "Shader" illustration I made specially for the occasion!

Thursday, September 6, 2018

Passing through...

Little A5 commission for a friend! I could draw whatever I wanted, so I chose an original character o'mine... 👻



By the way I am moving back to France next week.
These pasts 2 years working at CD Projekt Red in Poland were great. Many ups-and-downs on the professional level, but invaluable events on the personal and human levels. We met many new friends that are also great (amazing!) artists, and these encounters will probably affect my own perception of what I do for a very long time. I'll be forever grateful. Thanks Warsaw!

Friday, August 15, 2014

An introduction to Shader!

I'm very happy to introduce "Shader" (just the working title), a comic book project I am working on with my friend Julien Prioux for some time now.

It's a surnatural adventure/horror story with lots of creatures and weird events, and I will publish from time to time some of my researches (and other stuff) for it, so feel free to comment and tell us what you think!



At the moment we are just doing this for fun, so we don't plan to "physically publish" anything right now, but who knows? Let's see how it's going to evolve!

Regarding this illustration itself, it's been a 2 days and a half work. I couldn't decide myself with its finish, so here are some other versions, plus the original sketch (don't laugh, lol) and details :)

   

Thursday, July 10, 2014

Tuesday, May 27, 2014

Organic ghosts!


Some concepts for a special project I'm putting together with a friend! Yes, it's ghost-oriented... Expect more stuff soon :)